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Player Aspects


The Fill Aspect

The fill aspect describes the properties related to how an object is filled (regardless of its geometric properties such as its shape).


The Border Aspect

The border aspect describes the properties related to how an object's border should appear.


The Geometry Aspect

A player has an extent, and is pinned at its pivot point to a position. It may be rotated around that pivot point by its angle, and it might be scaled.

Additionally, there are some derived accessors for convenience:

Generally, positional attributes are in container coordinates, whereas dimensional attributes are in local coordinates.

Directional properties:

For measuring:

Cartesian properties:


The DropShadow Aspect


The Text Aspect


The Graphic Aspect


The Layout Aspect


Flags


Scrolling


The Grid Aspect

Every player can carry a grid around. The related properties are: